#snap_roll  a fast roll
  supertype:  roll.flight_maneuver  a flight maneuver; aircraft rotates about its longitudinal axis without changing direction or losing altitude
     supertype:  flight_maneuver__airplane_maneuver  an evasive maneuver by an aircraft
        supertype:  evasive_action__evasiveaction__maneuver__manoeuvre  an action aimed at evading an enemy
           supertype:  evasion  the act of physically escaping from something (an opponent or a pursuer or an unpleasant situation) by some adroit maneuver
              supertype:  escape__flight  the act of escaping physically; "he made his escape from the mental hospital"; "the canary escaped from its cage"; "his flight was an indication of his guilt"
                 supertype:  running_away__runningaway  leaving (without permission) the place you are expected to be
                    supertype:  deed__feat__effort__exploit  a notable achievement: "he performed a great deed"; "the book was her finest effort"
                       supertype:  achievement  the action of accomplishing something
                          supertype:  action  something done (usually as opposed to something said); "there were stories of murders and other unnatural actions"
                             supertype:  human_action__humanaction__act__human_activity__humanactivity  something that people do or cause to happen
                                supertype:  process__proces  situation commonly considered as making a change during some period of time
                                   supertype:  situation  something that "occurs" in a real/imaginary region of time and space
                                      supertype:  thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                                   supertype:  process_or_process_description
                                      supertype:  processing_thing
                                         supertype:  thing_playing_some_role  category to classify things according to roles/viewpoints; classification under this category is application-dependant
                                            supertype:  thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type
                                supertype:  process__proces__physicalsituation  intuitively, the class of things that happen and have temporal parts or stages; examples include extended events like a football match or a race, actions like pursuing and reading, and biological processes; sumo#process is not identical to pm#situation because an instance of pm#situation is not necessarily an instance of sumo#physical
                                   supertype:  situation  something that "occurs" in a real/imaginary region of time and space
                                   supertype:  process_or_process_description
                                   supertype:  physical__physical_thing  an entity that has a location in space-time; locations are themselves understood to have a location in space-time; click here for more details on the identical category sowa#physical_thing
                                      supertype:  thing__something___T__t___3D_or_4D_thing_or_anything_else  any category (type or individual) is instance of this type; any type is also a subtype of this type

No statement uses or specializes snap_roll; click here to add one.


Another search (with same display options)?